Thursday, 5 January 2017

full lore

the making of my game characters i want to describe the world and the characters in order to evaluate how accurately i have represented them.
the world is a slightly futuristic land that has been victim to corruption and war. pretty standard concept so far. however this leads to why there was war and whos sides the characters were on.
the war was caused because of a disagreement with how the use of technology was going towards violent features as opposed to maintaining human life. this caused a civil war that cracked a rift between the cybernetic accepters, and those who believe that they are above it. whilst in the process some people chose to abandon the land and live on the perimeters of such violence, and stay out of the way.
i wanted to make 3 characters that are from the people who are above the use of cybernetic enhancements however the two youngest will be somewhat rebellious as ones designs suggests that he assists in creating the technology, whilst the young lass is someone that has chosen to alter herself with the outlawed machinery.
the biggest vistims of the war were the people that promoted the machinery and the violence. the 2 characters from this catagory are both effected by the war and the illnesses that come with the act. one has had multiple damaged limbs to the point of removal, and the other has developed an illness caused by the proximity to the chemicals used to make the machinery communicate with human beings.
lastly there is one that lives away from all these events im calling a natural dweller. they avoid technology and live with the land somewhat.

comparing these brief lores i thing that looking at the characters, these come through somewhat in the designs. however there are improvements that i would make if i was to redo the module, such as time management and the lack of detail in the imagery.

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